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![]() The surprise enemy placement doesn't help either. The main gimmick of this stage is the dynamite packs, which while allowing you to gain points, also hinders your progress. It doesn't help that there are holes in some sections of the stage.Įasily the worst Tails stage. It might just be me, but the driving controls are slippery, and the design of the stage is awful. The last room is also really annoying to navigate. ![]() Like Mad Space, it has gravity mechanics, but they are in the form of gravity switches. ![]() I consider this to be not only Sonic's worst stage, but also the worst Hero Story stage. The Emerald Radar has been nerfed, the stage is huge and has gravity gimmicks, and the hints are either in reverse or flat out lies. We can pretty much all agree that Mad Space is the worst stage in the entire game. ![]() With all that said, let's start on the E Rank stages. Keep in mind that I will not include Cannon's Core or Green Hill. For this ranking, I will be ranking the thirty stages from Sonic Adventure 2 from worst to best. Welcome to my ranking on the Sonic Adventure 2 stages. ![]()
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